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I. Team Size

  • A team will consist of five players, but there shall be no limit to the number of players on a roster.
  • Teams must have a minimum of 4 players to start a game.

II. Eligibility

  • All players must meet the eligibility requirements of the UC San Diego Intramural Sports program (see Program Policies and Procedures for complete information)

III. Equipment/Uniform Shirts

  • All players must wear shoes. Soft rubber molded cleats or shoes with cleats no longer than ½ inch will be allowed.  Metal spikes or cleats longer than ½ inch are prohibited.
  • Teams will need to provide a regulation size football for all scheduled games.
  • To assist game referees, dark and light shirts will be designated on game schedules for each week’s play.

IV. Field Dimensions/First Downs/Play Limits

  • The playing field will be 50 yards long and approx 40 yards wide, with a 10-yard end zone.
  • The field will be same-directional in that all offensive play series will begin and advance from the 50 after change of ball possession
  • The playing field will be divided into three segments: (1) 50-35 yard lines, (2) 35-20 yard lines, and (3) 20-0 yard lines – the Red Zone)
    1. Teams in possession of the ball will have 3 downs in Zones 1 and 2 to advance to the next zone in order to receive a new set of downs.
    2. Once in the Red Zone, teams will have 4 downs to score a touchdown

V. Game Time/Time Outs

  • Games will be 25 minutes running time with no half time
  • Each team will be granted two one-minute time outs per game to be used at any time

VI. Game Schedules

  • In most instances, teams will be scheduled for two games back-to-back against different opponents each game day

VII. Scoring

  • A touchdown will be worth 6 points
  • A conversion from 3 yards out will be worth 1 point
  • A conversion from 10yards out will be worth 2 point
  • A defensive interception will be worth 1 point and a change of ball possession

VIII. Game Flow Logistics

  • Unlimited substitutions during any dead ball situations
  • At the start of the game, and after all changes in possession, the ball shall be placed at the 50 yard line.
  • Offensive Teams will consist of a quarterback and four pass receiver-runners
    1. All Offensive players are eligible to receive a forward pass
  • Defensive Teams will consist of at least one linebacker and any combination of four total defensive coverbacks (corners, safeties, or linebackers)
  • There will be no center snaps – all plays must start with the quarterback positioned behind-the-ball at the line of scrimmage or in a shot gun position, 3-5 yards behind-the-line of scrimmage
    1. Plays will start on ball-off hand contact by the quarterback
  • At the time the ball is put in play only one member of the offense may be in motion under normal football man-in-motion rules.
  • Before or after a catch, any form of contact blocking (downfield or otherwise) will not be allowed
  • Only the quarterback will wear a flag belt
    1. Quarterbacks may be sacked (behind the line of scrimmage) by having their flag(s) pulled before releasing the ball on a forward pass attempt
    2. There are no direct runs from scrimmage by the quarterback or any other offensive player
  • Only linebackers lined up in linebacker position (minimum three yards behind the line-of-scrimmage) may rush the quarterback, and only after a 3-count that will be administered by the referee assigned as line judge
  • In a situation when a defensive team chooses not to rush a linebackers, a defensive player lined up in a linebacker position must take a knee for the duration of that play to prevent a 5 on 4 defensive coverage advantage.
    1. One defensive blitz (no 3-count) will be allowed per set of downs
    2. In a situation when a defensive team chooses not to rush a linebackers, a defensive player lined up in a linebacker position must take a knee for the duration of that play to prevent a 5 on 4 defensive coverage advantage.
  • After a rushing linebacker crosses the line-of-scrimmage, the quarterback has a 4-count (also administered by the line judge) to make a downfield pass attempt.  Failure to do so will end the play with a referee’s whistle
  • Receiver-runners in possession of the ball will not wear flag belts and will be considered down on a one-hand touch from a defensive player
  • Legal catch rule interpretations (one foot in-bounds) will apply
  • Defensive interceptions will not be returned but will be rewarded with 1 point

IX. Penalties

  • Game referees will have final jurisdiction on all penalties assessed and the enforcement of those penalties (whether yardage or loss of down, to include the spot of enforcement)
  • The most common violations in football passing league play (but not necessarily inclusive) are:

Blocking                                              Illegal Receiver “Chuck”

Unnecessary roughness                         Roughing the Quarterback

Holding                                               Defensive Pass Interference

Offsides                                              Offensive Pass Interference

Illegal Man-in-Motion                            Illegal Forward Pass

Illegal Defense                                      Flag Guarding (QBs only)

Illegal Blitz                                            Unsportsmanlike Conduct

X. Tie Games/Overtimes

  • In case of a tie at the end of regulation time, the following overtime rules will apply:
    1. Team that had possession of the ball last, starts a new 3-down series from the 15 yard line. Any touchdown within the 3 series will give that team a 1 or 2-pt conversion option
    2. Opposing team will then get a new 3-down series from the 15 yard line to tie the score or win the game
    3. Any tie scores in overtime will remain a tie
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